Schizotypal Personality Disorder Trait

Traits


>25/07/2023 changes: Restored need decay modifiers without stat freeze bug.

>10/06/2023 changes: TEMPORARY fix for game-breaking bug (eternal loading screen) First of all, I apologize for how long this took me. I was busy with finals and didn’t check in on mod status. Thank you to those who pointed this out for me. As a temporary measure, I’ll be uploading a previous version of the mod minus most need decay multipliers. I’m still trying to figure out how to fix this, and I’ll try to have it ready as soon as posible.

>07/05/2023 changes: Need decay bug fix

>23/04/2023 changes: Added 2 randomized buffs, changed relationship buildup multipliers, need decay, and skill gain.

>18/04/2023 changes: Updated for new patch and Growing Together expansion pack.
If you use alissontutoriais’s Portuguese-Brazil translation, remember to download it again! Some key numbers have changed.

>17/01/2023 changes: Added Portuguese-Brazil translation by alissontutoriais as additional file. Thank you!

>31/12/2022 changes: lowered chance of getting negative moodlets from conversations, deleted 3 moodlets related to this.

This trait should not be used along with my other personality disorder traits because they replace the same buffs.

“Schizotypy, as a dimension, refers to a set of personality characteristics that may predispose someone towards schizophrenia. Schizotypal PD is derivative from this concept. It’s characterized by behavioral and thought patterns that deviate from the norm, as well as a variety of broadly defined unusual experiences, such as dissociation, odd beliefs, and perceptual alterations. It is often accompanied by social anxiety, paranoia, and discomfort around other people. They may experience transient psychosis.”

Disclaimer:

Some buff descriptions can be triggering at times, since they are written from the sim’s perspective; this includes negative reactions to the sim possesing the trait. I’m aware this is a sensitive topic, but I felt not including these aspects would be downplaying the alienation that often accompanies neurodivergency. If you have any specific concerns with the way I portrayed schizotypy, please tell me, I’ll do my best take them into account.

Features:

  • 1 core buff (Dazed +1)
  • 10 randomized buffs:
  • 28 buff replacements:
  • 2 proximity buffs:
  • 3 buffs triggered with interactions:
  • 1 broadcaster (Uncomfortable +2)
  • 3 new social interactions:
  • Need decay modified
  • Relationship Buildup Modified
  • Autonomy Modified
  • Custom whimset
  • Emotions modified

Known issue:

I used Zerbu’s mod constructor to make this trait. For some reason, when I use this tool, it sometimes creates “ghost” buffs that appear white and have a duplicate description to the last moodlet. These buffs do not cause any problems on their own… however, in this mod, if you delete them with UI cheats or any other method, it will cause a bug where certain buffs won’t appear anymore.

I have no idea why this happens, and it’s been driving me crazy trying to figure it out, but you should be fine as long as you don’t delete the duplicates (you can delete the actual buff tho) If it gets bugged in any other context, please tell me! And if it does end up bugged, just go to CAS and back and it will fix itself.

Also:

While it’s true that I’ve made two Cluster A PDs in a row, do keep in mind that this doesn’t mean I’ll be following any particular order in the future, or that I’ll be uploading with any sort of regularity. Will I make all the PDs? Well, ideally I intend to, now, whether I’ll go through with it, who knows. If you want me to make any PD in particular after I’m done with whatever I’m occupied with atm, I’ll be happy to take suggestions.

Anyway bye (Published on: 2022-12-26 12:00:00)

Related Game Mods

Attached Files:

File Name Download Count Download Button
Void_SchizotypalTrait.zip 2 Download

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