Inventions and Serums
don’t need ingredients.
Overview
Ever wanted to make inventions and serums from the scientist career, but don’t have the right ingredients? You think it’s a pain to max out your gardening skills and go through all that just for one flower to make one serum? Tired of carrying around enough rocks to build your own moon? I know I am! Well you won’t have to bother with ingredients anymore!
What this is
This tuning mod goes in and simply disables the need for ingredients to make any invention or serum. That is you can create all the Reaper’s Friend serums, for example, without needing a single death flower!
Why I did this
Frankly, I love the scientist career but I despise having to create a massive garden and spend 3/4’s of my day hunting ingredients to make anything, to say nothing of trying to find anything in my sims’ MASSIVE inventory… So I made this mod for my own usage. I was updating my other mod (a programming payout mod fyi) so I went, “Well shoot, may as well upload this if I’m already uploading mods.” So yeah, there ya go.
Requirements
You’ll need the Get to Work expansion, and I’ll note this was made on the 1.7 patch as well.
Also, this mod utilizes the following XML’s, so anything affecting these will clash:
S4_EB97F823_00000003_000000000001AA1D
S4_EB97F823_00000003_000000000001AB51
S4_EB97F823_00000003_000000000001AB52
S4_EB97F823_00000003_000000000001AB59
S4_EB97F823_00000003_0000000000019A2A
S4_EB97F823_00000003_0000000000019A4A
S4_EB97F823_00000003_0000000000019A4B
S4_EB97F823_00000003_0000000000019A4C
S4_EB97F823_00000003_0000000000019A4D
S4_EB97F823_00000003_0000000000019A4E
S4_EB97F823_00000003_0000000000019A4F
S4_EB97F823_00000003_0000000000019A45
S4_EB97F823_00000003_0000000000019A46
S4_EB97F823_00000003_0000000000019A47
S4_EB97F823_00000003_0000000000019A49
S4_EB97F823_00000003_0000000000019A50
S4_EB97F823_00000003_0000000000019A51
S4_EB97F823_00000003_0000000000019A52
S4_EB97F823_00000003_0000000000019A53
S4_EB97F823_00000003_00000000000198F7
S4_EB97F823_00000003_00000000000198F8
S4_EB97F823_00000003_00000000000198F9
S4_EB97F823_00000003_00000000000198FA
S4_EB97F823_00000003_00000000000198FB
S4_EB97F823_00000003_00000000000198FC
S4_EB97F823_00000003_00000000000198FD
S4_EB97F823_00000003_00000000000198FE
S4_EB97F823_00000003_00000000000198FF
S4_EB97F823_00000003_0000000000019900
S4_EB97F823_00000003_0000000000019901
S4_EB97F823_00000003_0000000000019902
S4_EB97F823_00000003_0000000000019903
S4_EB97F823_00000003_0000000000019904
S4_EB97F823_00000003_0000000000019907
Other notes
As mentioned in my other mod, I’m having computer issues so bear with me for future reference. Other mod took me like 2 months to update due to I have to do all this on someone else’s computer until my own is rebuilt (*sigh*), but having said that, if needed, I DO plan on maintaining this mod if it breaks down on a later patch.
Concluding
Thanks to S4PE (for letting me haphazardly slap together cobbled pieces of files that somehow gets called Mods), Scumbumbo (xml extracts files that can go straight to S4pe, love it!), Sims 4 Studio (can extract xmls with titles so I can easily find what I need, love it!), ModtheSims (for giving me a reason to kill lots of my time!), Shimrod (I’m pretty sure I’m somehow using every sim 4 mod he’s made thus far…), Swords (for being sharp and pointy), and all the sims I’ve killed so far (not sure on an exact number, know it’s over 800 though). No animals were harmed in the making of this mod. Except sim animals, they got hurt all the time.
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