Higher Cost for NPC Services

Game Mods Overrides Tuning Mods


This is a simple xml mod that increases the cost of NPC services to feel a bit more realistic. (If a sim can afford to hire a nanny that cooks or a maid to pick up after them, they can afford to pay them a living wage.) I’ve been using it in my game for a while and thought I’d share it for anyone interested. It increases costs for maids, repair services, nannies, butlers, and gardeners.

Breakdown of changes:

BG Gardener fees: $50 upfront then $30 hourly –>Modded Fees: $75 upfront, $30 hourly

BG Maid: $40 upfront then $20 hourly —>Modded: $80 upfront, $25 hourly

BG Repair Service: $100 upfront then $10 hourly –>Modded: $150 upfront, $25 hourly

BG Nanny: $60 upfront then $10 hourly —> Modded: $80 upfront, $30 hourly

BG Butler: $175 upfront then $12 hourly —> Modded: $250 upfront, $30 hourly

The only conflict that I know of would be if a mod edits the same tunings for service NPCs upfront and hourly costs.

tunings edited include:

ServiceNpc_gardener_Service

ServiceNpc_Butler

ServiceNpc_Maid

ServiceNpc_Nanny

ServiceNpc_Repair (Published on: 2022-09-12 12:00:00)

Related Game Mods

Attached Files:

File Name Download Count Download Button
FA_Service_Fees.zip 0 Download

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